The container had a pneumatically-operated door on the inside, marked with a red saltire-shaped cross, which opened when the collection time started and closed when time was up. Contestants who were 'locked in' were unable to play further, unless the team captain chose to buy a contestant's freedom at the cost of a previously earned crystal, which could be done at any time after the lock-in. Travelling on the Oriental Express. The maze cost £250,000 to build and was the size of two football pitches. Ken Day - Mud Plugging.
Channel 5 later bought the rights to Fort Boyard and made their own version, using the original set, running from 1998 to 2001. Buying out a 'locked-in' contestant required a team member to physically take a crystal to the chamber where the contestant was locked in, leaving the crystal there in exchange for their 'bought-out' team-mate. So make the most of it! The graphics are updated, and the industrial zone is gone, to be replaced by the Ocean Zone. Fraser Renton - - Win 3. Successfully solving the puzzle would release a crystal.
However, the unavailability of the French show's set led British producer Malcolm Heyworth to reinvent the show using themed zones as a means to keep the show visually fresh. Yvette Mayo - - Lost 3. Originally, Chatsworth Television intended to make a British version of the French show Fort Boyard, but when it became clear that the fort would not be available at the time of the pilot show, Fort Boyard's creator Jacques Antoine was consulted about developing an alternative format that could be shot elsewhere. Each show was one hour long, including adverts. This is sadly the last season starring Richard O Brien.
The Crystal Maze was one of the most daring and popular programmes produced by Channel 4. These elusive crystals each give the team five seconds in the final test: the iconic Crystal Dome where they hope to collect gold tokens to win prizes. Angela Goddard - - Win 4. It was a British game show, produced by Chatsworth Television and shown on Channel 4 in the United Kingdom between 15 February 1990 and 10 August 1995. If the contestant failed to exit the chamber within this time limit, before the timer hit zero, they would be 'locked in.
Industrial - 4 Games 3. In each zone the team must tackle Physical, Skill, Mystery and Mental challenges in a bid to win crystals. Starting from a pre-determined zone, the team played three or four games of various types in each zone, travelling through the four zones in either a clockwise or anti-clockwise direction. Futuristic - 3 Games Contestants 1. Louise Fothergill - - Lost Industrial 1.
At the end of the show after playing all four zones, they entered the Crystal Dome. If the contestant breached the penalty rules in an 'automatic lock-in' game, they would be locked in straight away, irrespective of whether or not they had obtained the crystal, and regardless of how much time they had left. In each episode, a team consisting of three men and three women including a team captain and vice-captain would enter the 'maze'. Louise Fothergill - - Win 4. For the first three series, the zones were Aztec, Futuristic, Medieval and Industrial. Maze Master Richard Ayoade guides a team of five intrepid celebrities in this brand new series of the epic game show adventure through four fantastical zones: Aztec, Medieval, Industrial and Futuristic. Nick Hall - - Win 2.
Nick Hall - - Win 3. Ken Day - - Lost 2. Similarly, one of the Dome's triangular panels was hydraulically opened and closed to let the team enter, then lock them inside. It was filmed on a very large set, originally at H Stage in Shepperton Studios, but in later series at an adapted aircraft hangar named Aces High Studios, at North Weald Airfield in Essex. Fraser Renton - Gliding at the London Flying Club Yvette Mayo - Parachuting plus Membership to British Parachuting Association Nick Hall - Racing at the Arena Sports Complex in Essex Louise Fothergill - Full Flying at Tiger 1948 Aircraft.
Before each game in a zone, the team captain or vice captain should the team captain be locked in would choose which contestant would play and which type of challenge the game would involve. Angela Goddard - - Win Futuristic 1. Contestants : Debbie Hutchings 27 , Daljit Dohil 27 , Ian Otley 30 , Vicky Griffiths 16 , Martin Lewis 32 , Marilyn Chetwynd 37 Search on popular sources:. Tudor-Pole called it The Cosmic Pyramid, while O'Brien termed it The Letterbox. Medieval - 4 Games 4. At the centre of the maze was the Crystal Dome, a giant geometric acrylic glass 'crystal' where the teams play their final challenge after playing games in each of the four Zones.
There was one series per year, with the first four series presented by Richard O'Brien and the final two by Ed Tudor-Pole, who made his debut in the 1993 Christmas special. Ken Day - - Win 2. The Thirteenth and Final Episode of Season 1. The chosen team member would be sent into a chamber to play a game, and their team-mates could advise them from outside except in specific mental games where the team would be instructed not to confer, although general encouragement could still be shouted in. Each crystal that the team won earlier would allow them five seconds of time in the Dome. From series four onwards Industrial was replaced by Ocean set on the S. Atlantis, a sunken ship trapped in an air bubble on the edge of an abyss in the Pacific Ocean.
Fraser Renton - - Win 2. Ken Day - - Lose 3. The teams were put together by Chatsworth from individual applicants, only meeting each other for the first time on the day before filming their episode. If both the captain and vice-captain were locked in, a new captain would be elected on the spot, although this never actually happened. . Nick Hall - - Win 4.